Attempting to increase decision margins in neural networks through techniques similar to margin maximization in SVMs. Mentored by Prof. Nicholas Ruozzi, UTD. Python, Tensorflow, open-cv, alot of bash.
Developed a unobtrusive method to virtually display a physical object for collision avoidance in virtual reality. Work done in the Future Immersive Virtual Environments Lab (Mentored by Dr. Ryan P. McMahan) through the Clark Summer Research Program. Unity3D, C#, and the HTC VIVE headset.